EMP

The is a =Tips and Tricks= =Tiers=

Tier 1
A new take on the electro-magnetic pulse, this turret fires orbs of unstable energy, when detonated it disables nearby enemies.

Tier 2
Supercharging the orb condenser allows a slight stat boost in every category, however at the cost of increased power usage.

Tier 3
Pushing the turret power intake to the max, the emp now fires the most effective orb possible