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"Quantum Bombardment"
Quantum Bombardment turret
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The Quantum Bombardment is an advanced version of the hellfire missiles. At tier 1, it lacks the homing ability of the hellfire, but it does gain homing by tier 2

Tips and Tricks[ | ]

Tiers[ | ]

Quantum Bombardment Tier 1[ | ]

Quantum Bombardment Tier 1
Quantum Bombardment
Details
Price
100,000,000 Ru
Sell price
75,000,000 Ru
Damage
0
Pull Power
2000
Splash Damage
30000
Duration
0.30
Inaccuracy
0.00
Rate of Fire
0.25
Projectile Speed
8
Firing Range
15
Splash Range
2
Pull Range
3.75
Fuel Use
1,400
Type
Experimental

Hypothesis: If many small quantum torpedoes are launched over a short time period, then the resulting chain of explosions could completely immobilise the target.

Quantum Bombardment Tier 2[ | ]

Quantum Bombardment Tier 2
Quantum Bombardment
Details
Price
200,000,000 Ru
Sell price
150,000,000 Ru
Damage
0
Pull Power
2000
Splash Damage
50000
Duration
0.31
Inaccuracy
0.00
Rate of Fire
0.25
Projectile Speed
8
Firing Range
16
Splash Range
2
Pull Range
4
Fuel Use
1,800
Type
Experimental

Result: Successfully immobilises some enemies. Changes: Add in homing mechanism to each torpedo, allowing it to chase enemies.

Quantum Bombardment Tier 3[ | ]

Quantum Bombardment Tier 3
Quantum Bombardment
Details
Price
400,000,000 Ru
Sell price
300,000,000 Ru
Damage
0
Pull Power
2000
Splash Damage
100000
Duration
0.34
Inaccuracy
0.00
Rate of Fire
0.25
Projectile Speed
8
Firing Range
17
Splash Range
2
Pull Range
4.25
Fuel Use
3,200
Type
Experimental

Result: A much more pinpointed attack. Changes: Increasing the yield in each torpedo to deal significantly more damage.