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{{Icon Infobox|name={{PAGENAME}}|image={{PAGENAME}}_turret.png}} |
{{Icon Infobox|name={{PAGENAME}}|image={{PAGENAME}}_turret.png}} |
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The {{PAGENAME}} is a |
The {{PAGENAME}} is a |
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− | == Workings == |
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− | Whenever a rail slug is fired there is a maximum amount of enemies that the projectile may splash through. Enemy hits are counted from the closest to the furthest and each enemy can only be hit once. |
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− | Once the maximum hits is surpassed the projectile causes no further damage. Full damage is applied to each enemy hit. |
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− | {| class="wikitable" |
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− | |+Maximum hits per tier |
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− | !Tier |
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− | !Maximum Hits |
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− | |- |
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− | |1 |
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− | |4 |
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− | |- |
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− | |2 |
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− | |4 |
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− | |- |
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− | |3 |
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− | |4 |
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− | |} |
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=Tips and Tricks= |
=Tips and Tricks= |
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=Tiers= |
=Tiers= |